Rework 1.0 Rarities These Perk Rarities were in use between Perk Rarity Reworks I & II. Tier III Perks: either Rare ( Green), Very Rare ( Purple) or Ultra Rare ( Pink).Tier II Perks: either Uncommon ( Yellow), Rare ( Green) or Very Rare ( Purple).Tier I Perks: either Common ( Brown), Uncommon ( Yellow) or Rare ( Green).
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Original Perk Rarities These Perk Rarities were in use up to Perk Rarity Rework I ( Patch 1.4.1). However, unlike other Unlockables, Perks only come in 3 instead of 5 Rarities.Ĭurrent Rarities These Perk Rarities are in use since Perk Rarity Rework II ( Patch 4.3.0) Like all Unlockables in Dead by Daylight, Perks also come in different Rarity Levels that depend directly on a Perk's Tier, affecting its probability of spawning at any given Bloodweb Level. Purchasing a Perk's next Tier from the Bloodweb will replace the previous Tier completely. Higher-tiered Perks are generally stronger than their lower-tiered variants and grant the Character either more or improved benefits.
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Perks can be unlocked by both Killers and Survivors and equipped in their Load-out slot to grant the chosen Character special abilities in the Trials.Įach Perk comes with three variants of itself referred to as Perk Tiers, indicated by markings ( Pips) on the top-right side of their icon and by their Rarity.
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Overview For additional information about a specific Perk, its history and changes over time, interaction(s) with Game Mechanics, other Unlockables, or even other Characters, please refer to a Perk's Article page